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v1.2.2

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@Flan8er Flan8er released this 01 Jul 13:47
· 6 commits to main since this release
  • Add ID card demo to example
  • Ability to configure a host of simulation settings from the config provider
  • Adds external_forces field to Points
  • Improved performace of spawning large objects
  • Ability to add custom scales to spawned sticks and points
  • Fixed material opacity blending
  • Ability to offset custom meshes in translation and rotation
  • Ability to add a custom scale to meshes
  • Add support for attaching mesh to 3 points to track movement of entire bodies
  • Add grab support and is set to default behavior
  • Add filter step to smooth out harsh velocity changes

Full Changelog: v1.2.1...v1.2.2