System Explorer v1.0.0
Initial Release
System Explorer is a Godot C# editor plugin focused on project architecture and script navigation.
Instead of relying entirely on the FileSystem dock, scripts can be organized into custom systems and folders that better reflect the structure of your project.
Features
- Create and organize Systems
- Create and organize Folders
- Add existing scripts
- Create new scripts directly from the plugin
- Rename Systems, Folders, and Scripts
- Remove items from the plugin or the FileSystem
- Drag-and-drop reordering
- Missing script detection and relinking
- Expansion state persistence
- Context menu workflow
- Single-click script opening
- Keyboard shortcuts for common actions
Tested With
- Godot 4.6.3 (.NET)
Notes
This is the first public release. While the plugin has been tested extensively during development, bugs may still exist.
Feedback, bug reports, and feature suggestions are welcome.