An empty countdown area looks a bit busy. While a GM still needs access to it to make a new countdown (though I think add buttons might help), players don't need to see that area at all, and it might make the whole thing look more presentable especially in oneshot games that won't have narrative/long-term countdowns.
An empty countdown area looks a bit busy. While a GM still needs access to it to make a new countdown (though I think add buttons might help), players don't need to see that area at all, and it might make the whole thing look more presentable especially in oneshot games that won't have narrative/long-term countdowns.