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Preview R1.0.3_04.04.26

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@FoxiooOfficial FoxiooOfficial released this 21 Jun 23:09
cbd13ab
  • There are now two types of polygons! - The old polygons (which were included in versions R1.0.1 and R1.0.2) are now labeled "Quad"; the new polygons feature perspective corrections and do not disappear when they are too close.
  • Calls to behavior calculations for engine objects are now explicit - the engine code contains a loop that calls each function individually.
  • Partial support for Depth Buffer has been added (for Direct3D 9 only; Beta test).
  • Fixed the "TO_CAMERA_XYZ" Layer Mode - the Z position is now calculated correctly.
  • Entire Visible Mode has been fixed.
  • Background Gradient objects have been updated to support camera positioning along the Z-axis for negative coordinates.
  • Clickteam Fusion 2.5+ (Build 296.9) or later is required