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Legendary‐Items.md
Nine unique items with special abilities. Found in Legendary chests, or obtained via /getlegendaryitems. All items include Mending and max-level enchantments.
All damage values, cooldowns, and abilities are configurable in config.yml. Disable the entire system with legendary-items.enabled: false, or disable individual items with their own enabled flag.
Base item: Netherite Sword
Ability: Bonus damage + ignites the target on hit.
Enchantments: Sharpness VI · Fire Aspect II · Unbreaking V · Mending · Looting IV · Sweeping Edge IV
Each hit:
- Deals bonus damage (default +4 hearts)
- Sets the target on fire (default 5 seconds)
- Spawns flame particles at impact
Cooldown: 3 seconds between activations.
legendary-items:
dragon-slayer-sword:
enabled: true
bonus-damage: 4.0
fire-duration-ticks: 100 # 5 seconds
cooldown-ms: 3000Base item: Netherite Pickaxe
Ability: Auto-smelts mined ores. 50% chance for double drops.
Enchantments: Efficiency VI · Fortune IV · Unbreaking V · Mending
When mining ores the block is immediately converted to its smelted product:
| Ore | Result |
|---|---|
| Iron Ore / Deepslate Iron Ore | Iron Ingot |
| Gold Ore / Deepslate Gold Ore / Nether Gold Ore | Gold Ingot |
| Copper Ore / Deepslate Copper Ore | Copper Ingot |
| Ancient Debris | Netherite Scrap |
Diamond, Emerald, Coal, Redstone, and Lapis drop as normal. XP is still awarded.
legendary-items:
master-pickaxe:
enabled: true
auto-smelt: true
double-drop-chance: 0.5 # 50%
cooldown-ms: 1000Base item: Netherite Axe
Abilities: Bonus combat damage + fells entire trees in one hit.
Enchantments: Efficiency VI · Sharpness V · Unbreaking V · Mending
Combat mode — hits entities for +3 bonus damage. 4 second cooldown.
Tree felling — breaking any log breaks the entire connected tree (up to 50 logs). Leaves decay shortly after. 6 second cooldown.
The two cooldowns are independent.
legendary-items:
titan-axe:
enabled: true
bonus-damage: 3.0
tree-felling: true
combat-cooldown-ms: 4000
tree-cooldown-ms: 6000Base item: Netherite Shovel
Ability: 3×3 area excavation with auto-collect.
Enchantments: Efficiency VII · Unbreaking V · Mending · Silk Touch
Hold Shift and break a diggable block to excavate a 3×3 area. All drops go directly into your inventory. Works on: dirt, grass, sand, gravel, clay, soul sand, soul soil, concrete powder, and farmland.
legendary-items:
void-shovel:
enabled: true
area-size: 3 # NxN
auto-collect: true
cooldown-ms: 5000Base item: Netherite Axe
Ability: Bonus damage + lightning strike + area shockwave.
Enchantments: Sharpness VI · Unbreaking V · Mending · Knockback III
On hit:
- Deals +5 bonus damage to the target
- Strikes lightning at target location (visual)
- Deals 4 damage to all entities within 3 blocks (excluding the primary target and the attacker)
The shockwave respects the pvp-protection setting.
legendary-items:
storm-hammer:
enabled: true
bonus-damage: 5.0
lightning-effect: true
area-damage-radius: 3.0
area-damage-amount: 4.0
cooldown-ms: 8000Base item: Bow
Abilities: Fires two arrows per shot. Arrows home in on nearby enemies.
Enchantments: Power VI · Infinity · Punch II · Flame · Unbreaking V · Mending
Double shot — each release fires two arrows: one straight, one at a slight offset.
Homing — arrows scan for the nearest entity within 5 blocks every tick for 3 seconds and adjust trajectory toward the target. Respects pvp-protection (skips players when enabled).
Only 1 arrow needed in inventory (Infinity).
legendary-items:
guardian-bow:
enabled: true
double-shot: true
homing-arrows: true
homing-range: 5.0
cooldown-ms: 2000Base item: Enchanted Book
Ability: Right-click to apply max-level enchantments to all gear in your inventory.
Right-clicking applies the highest applicable enchantments to every item in your inventory:
| Item type | Enchantments applied |
|---|---|
| Swords / Axes | Sharpness VI · Unbreaking V · Mending |
| Pickaxes / Shovels / Hoes | Efficiency VI · Fortune IV · Unbreaking V · Mending |
| Helmet | Protection VI · Unbreaking V · Mending · Aqua Affinity · Respiration IV |
| Chestplate / Leggings | Protection VI · Unbreaking V · Mending |
| Boots | Protection VI · Unbreaking V · Mending · Feather Falling V · Depth Strider III |
| Bows | Power VI · Infinity · Unbreaking V · Mending |
The book is consumed after use. Shows how many items were enchanted.
legendary-items:
wisdom-book:
enabled: trueBase item: Feather
Abilities: Auto-resurrects on fatal damage. Passive fire immunity while held.
Fire immunity (passive) — while holding the feather in your main hand, Fire Resistance is continuously applied.
Resurrection (active) — when you would die, the feather cancels death, restores full HP, removes fire, and grants:
- Regeneration III for 10 seconds
- Fire Resistance for 5 minutes
- Absorption III for 2 minutes
The feather is consumed on use. One feather = one saved life. Does not protect against /kill.
legendary-items:
phoenix-feather:
enabled: true
resurrection: true
fire-immunity-passive: true
full-heal-on-resurrect: true
cooldown-ms: 300000 # unused — feather is consumedBase item: Trident
Abilities: Rain particle aura while held. Lightning strike + bonus damage on hit.
Enchantments: Impaling V · Loyalty III · Channeling · Unbreaking V · Mending · Riptide III
Rain aura (passive) — rain particles spawn around you while holding the trident.
Lightning on hit — striking an entity calls lightning at the impact point and deals +6 bonus lightning damage. Cooldown: 10 seconds.
legendary-items:
poseidon-trident:
enabled: true
rain-radius: 5
lightning-on-hit: true
lightning-damage: 6.0
cooldown-ms: 10000Four apple types — each can be given via /giveapple and configured to drop inside chests independently.
| Item | Effect |
|---|---|
| Summoner Apple (random) | Spawns a random-tier chest |
| Common Summoner Apple | Always spawns a Common chest |
| Rare Summoner Apple | Always spawns a Rare chest |
| Legendary Summoner Apple | Always spawns a Legendary chest |
Apples do not reset the main spawn timer. Use for events, donator perks, or as rare drops.
/giveapple random Steve 1
/giveapple legendary Steve 1| Item | Bonus Damage | Cooldown | Primary Ability |
|---|---|---|---|
| Dragon Slayer Sword | +4 | 3s | Fire on hit |
| Titan Axe | +3 | 4s / 6s | Tree felling |
| Storm Hammer | +5 + 4 AoE | 8s | Lightning + shockwave |
| Poseidon's Trident | +6 | 10s | Lightning on hit |
| Guardian Bow | — | 2s | Double shot + homing |
| Master Pickaxe | — | 1s | Auto-smelt |
| Void Shovel | — | 5s | 3×3 excavation |
| Phoenix Feather | — | One use | Resurrection |
| Book of Ancient Wisdom | — | One use | Mass enchant |
When abilities.pvp-protection: true (default), legendary item abilities do not trigger against other players — no bonus damage, no fire/lightning, no AoE. Items still deal their base Minecraft damage.
Set to false to enable full PvP with legendary items.
abilities:
pvp-protection: true- Legendary chests (15% spawn chance) — contain 1–3 random legendary items
-
/getlegendaryitems— admin command, gives all items plus one of each apple -
/putintothechest— add specific items to custom loot tables
/togglelegendary # toggle all at once
/togglelegendary dragon-slayer-sword # toggle one item
Or in config:
legendary-items:
enabled: false # disables all
dragon-slayer-sword:
enabled: false # disables only this oneItem ability not activating
/chestconfig get legendary-items.<item>.enabled-
/cooldowns— check if on cooldown -
/chestconfig get abilities.pvp-protection— if true, abilities skip players
Item not dropping in chests
- The item must be enabled
-
legendary-items.enabled: truein config - Item drops are controlled by the custom loot system if you have it configured — check
/putintothechest