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KingdomMod v0.2.11 - Real F1 pointer

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@github-actions github-actions released this 29 Jun 19:13

What's changed

  • Replaces the F1 console's text-based software cursor with a small black-outlined white arrow texture.
  • Fixes the pointer appearing as a literal > character while the KingdomMod console is open.
  • Keeps the existing hardware-cursor workaround that prevents Kingdom Two Crowns from hiding the cursor during console use.

Validation

  • Ran git diff --check.
  • Built KingdomMod-0.2.11-x64.msi locally with tools\build-msi.ps1 -Version 0.2.11.
  • Attempted dotnet build KingdomMod.sln -c Release; this checkout is missing local game-derived refs/, so the repository's refs guard stopped the build before compilation.