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Replaces the F1 console's text-based software cursor with a small black-outlined white arrow texture.
Fixes the pointer appearing as a literal > character while the KingdomMod console is open.
Keeps the existing hardware-cursor workaround that prevents Kingdom Two Crowns from hiding the cursor during console use.
Validation
Ran git diff --check.
Built KingdomMod-0.2.11-x64.msi locally with tools\build-msi.ps1 -Version 0.2.11.
Attempted dotnet build KingdomMod.sln -c Release; this checkout is missing local game-derived refs/, so the repository's refs guard stopped the build before compilation.