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Adds NPC spawning beside the selected player: beggar, peasant, builder, archer, squire, knight (with coin slots filled), and berserker.
Adds a Hel-style ghost party (one leader plus four ghosts) that charges forward in the monarch's facing direction, just like a trophy summon, and despawns on the game's own ghost timer.
Adds persisted item-of-power switching (Thor, Hel, Heimdal, Loki). Shown only while playing the Norse Lands campaign, where those assets load.
Adds persisted monarch switching (Zangetsu, Alfred, Gebel, Miriam). Shown only while playing the Dead Lands campaign, where those assets load; captures the original monarch first so Original can restore it.
Each row is hidden entirely when you are in the wrong campaign.
Cheats and fixes
Adds a persisted friendly-only Invincibility cheat for monarchs and friendly units; enemies are unaffected.
Disables the boar-vanish fix for now (shown as off) while a reliable repair is worked out.
Builder speed
Keeps the AnyTrees F1 option Builder speed: Slow | Fast. Slow is vanilla; Fast completes construction when a builder starts working, via the game's own completion path.
F1 UI and performance
Underlines the F1 subheaders (Coins, Infinite stamina, Invincibility, Crown pickup, Boar vanish, Monarch).
Stops re-asserting the console cursor on every IMGUI event, which made the F1 panel feel heavy while moving the mouse; the cursor is now maintained once per frame.
Validation
Build Release locally.
Deploy locally with tools\install-mods.ps1 -NoBuild -NoDefenderExclusion.
In game, verify: NPC/hermit spawning for P1 and P2, knight coin fill, the ghost party charging and despawning on its timer, invincibility on/off, item-of-power switching in Norse Lands, monarch switching in Dead Lands (rows hidden otherwise), the boar-vanish row showing off, underlined subheaders, and a responsive F1 panel.