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New Kingdom.CustomMounts API: mods register a mount factory and the F1
console lists it under Mount → Custom, riding it through the game's own Player.Ride path.
New Gloam Hart example mod: a fully custom, animated steed built from 32
embedded PNG frames. It clones a Reindeer/Stag prefab, applies forest-friendly
deer-attracting stats, and drives the steed's own body renderer so the mount
uses the game's real material, sorting, and day/night lighting.
New browser-based asset designer (tools/asset-designer.ps1) for authoring
mount sprite sets, plus docs/mount-modding.md guidance.
Olympus items of power
The F1 Powers panel now lists the correct items of power for the current
campaign: Thor/Hel/Heimdal/Loki in Norse Lands and
Hephaestus/Hermes/Artemis/Medusa in the Olympus (Greece) campaign, driven by
the active biome instead of a hardcoded Norse-only list. Persisted items are
only reapplied when they belong to the current campaign.
Custom challenges
The Challenges designs imported from UserData/KingdomMod/custom-challenges now have their own column in the F1
panel (right of Powers), shown by default with a single Show/Hide button. See docs/custom-challenges.md.
F1 console layout
The mount/custom-mount picker lives in a fixed-height region beside the Log,
so opening it no longer grows the F1 window.
Overall panel height trimmed ~10%.
Fixes
Gloam Hart / custom mounts:
Runtime textures and sprites are marked HideFlags.HideAndDontSave so they
survive the scene load into a run (previously they were destroyed, leaving
the mount invisible even though frames loaded).
The mounted monarch and crown renderers stay enabled (only the steed's body
renderers are replaced), fixing an invisible monarch.
Correct mount size (~3×2 units) and facing that turns with the monarch.
LICENSE trimmed to the exact MIT text so GitHub detects it as MIT (the
game-content disclaimer moved into the README).
Installer icon and asset-designer content tools.
docs/mount-modding.md expanded with custom-mount pitfalls (renderer context, HideAndDontSave, sizing, facing, keeping the ruler visible).
Validation
Build Release locally.
Deploy with tools\install-mods.ps1 -NoBuild -NoDefenderExclusion.
In game, verify: F1 → Mount → Custom → Gloam Hart rides a visible, animated
mount that turns with the monarch; F1 → Powers lists Olympus items in a
Greece campaign and Norse items in Norse Lands; the Challenges column shows
imported designs; toggling Mount/Custom does not resize the F1 window.