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Fred Eckert edited this page Aug 23, 2017 · 47 revisions

Welcome to the TailGunnerVR wiki!

Road Map:

  1. Complete 8/14/17 - Use Audacity to clean up & normalize low quality audio samples obtained from the interwebs.
  2. Complete 8/15/17 - Create empty Unity project and check into GitHub.
  3. Complete 8/15/17 - Add sound samples to project.
  4. Use Blender to draw ships.
    a. Can Unity display a wireframe imported from a bare minimum Wavefront obj of the ship?
    b. Add redundant faces with outward facing normals to ships to enable solid models?

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