-
Notifications
You must be signed in to change notification settings - Fork 0
Home
Fred Eckert edited this page Aug 15, 2017
·
47 revisions
Welcome to the TailGunnerVR wiki!
Road Map:
- Complete 8/14/17 - Use Audacity to clean up & normalize low quality audio samples obtained from interwebs.
- Create empty Unity project and check into GitHub.
- Add sound samples to project.
- Use Blender to draw ships.
a. Can a Unity display a wireframe imported from a bare minimum Wavefront obj of the ship?
b. Add redundant faces with outward facing normals to ships to enable solid models?