Skip to content
Fred Eckert edited this page Aug 15, 2017 · 47 revisions

Welcome to the TailGunnerVR wiki!

Road Map:

  1. Use Audacity to clean up & normalize low quality audio samples obtained from interwebs.
  2. Use Blender to draw ships.
    a. Can a Unity display a wireframe imported from a bare minimum Wavefront obj of the ship?
    b. Add redundant faces with outward facing normals to ships to enable solid models?

Clone this wiki locally