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Making a contribution

Daniel Tranca edited this page Jun 4, 2022 · 5 revisions

1. Preparations

  1. Fork the repo.
  2. Run the "Acquire activation file" action.
  3. Create a branch. Use a small summary for the name of the branch.

2. Writing the functionality

  1. Write the new features/bug fixes/improvements that you wish.
  2. Make sure you respect the standards of coding of Microsoft, Unity3D, and the rest of the library(code will be rejected if such standards are not followed).
  3. Create tests for your work(in very few cases tests are not needed/impossible to make)
  4. Write the documentation for all the code you developed. Follow the same style of documentation as the library currently has.

3. Checking in

  1. Commit your changes using semantic commits.
  2. Create a pull request(and make sure the tests have been completed successfully)
  3. Wait for approval. Address any changes requested by the code owners.
  4. Done!

Bad conduct will get you removed from being a code owner and will get you banned from creating new PRs

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