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Making a contribution
Daniel Tranca edited this page Jun 4, 2022
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- Fork the repo.
- Run the "Acquire activation file" action(should be under https://github.com/[Your-Name]/FlowEnt/actions/workflows/activation.yml) and follow the steps found here.
- After you get the licence data, add it as a secret under the "UNITY_LICENSE" name.
- Create a branch. Use a small summary for the name of the branch.
- Write the new features/bug fixes/improvements that you wish.
- Make sure you respect the standards of coding of Microsoft, Unity3D, and the rest of the library(code will be rejected if such standards are not followed).
- Create tests for your work(in very few cases tests are not needed/impossible to make)
- Write the documentation for all the code you developed. Follow the same style of documentation as the library currently has.
- Commit your changes using semantic commits.
- Create a pull request(and make sure the tests have been completed successfully)
- Wait for approval. Address any changes requested by the code owners.
- Done!