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HPCA Minigame#73

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Ghostipedia merged 15 commits intogp/1.7.0-devfrom
ql/HPCA--minigame
May 6, 2025
Merged

HPCA Minigame#73
Ghostipedia merged 15 commits intogp/1.7.0-devfrom
ql/HPCA--minigame

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Unsure if Q meant to close this Pull request, Reopening Just Incase

@Ghostipedia Ghostipedia merged commit 63506d3 into gp/1.7.0-dev May 6, 2025
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Ghostipedia added a commit that referenced this pull request Jul 12, 2025
* Blah

* Today on, Augh.

* I somehow lost the blood cube...?

* Fixing Lang, Spotless, Version Bump

* Gregtech 1.7.0 Prepwork

* Spotless & Versioning

* ownership refactor changes

* Fixed Naq Reactors being incapable of charging :)

* Spotless

* Chemvat Fixes

* SPOTLESS :)

* Wireless Chargers broke again

* fix team membership

* Fix neutronite sprites not following GTM's layer rules (#58)

* Is this right?

my first push

* Fix and standardized neutronite assets

Made neutronite sprites follow GTM's sprite layer's

Neutronite sprites now contain 20 frames instead of 10

---------

Co-authored-by: Furuchi <matheuscarniello.mf@gmail.com>
Co-authored-by: Ghostipedia <Ghostipedia@gmail.com>

* Fixed a crash regarding null orePrefixes

* Forgive me, I made the Ingot Wiggle
It do be a bit broken/needs more math

* WIP

* Schemas

* Renamed Classes, reordered mixins

* it actually works now, mostly

* it actually works now, mostly

* Fixing Renders for Iris & HemophagicTransfuser

* Oh my god spotless

* Trinavine materialset (#62)

* Is this right?

my first push

* Fix and standardized neutronite assets

Made neutronite sprites follow GTM's sprite layer's

Neutronite sprites now contain 20 frames instead of 10

* Addition of trinavine material-set

Blocks still pending

---------

Co-authored-by: Furuchi <matheuscarniello.mf@gmail.com>
Co-authored-by: Ghostipedia <Ghostipedia@gmail.com>

* Start Work on circuit retiering/spriting/naming

* Spotless, lol

* AutoFormatting for CPUs

* Sports

* 4 More Casings

* Spotless

* Polymerizer

* Enable Dense Trinavine Plates

* My bad spotless i forgot a space fuck you bitch

* Fuck you

* Fuck off

* God damn it

* Ql/wireless energy (#63)

* getting there

* Got it working

* Add the ability to stop working when out of power

* Better tick handler

* Better UI

* WIP

* WIP

* WIP

* Remove loom and use forge gradle

* Loom is gone

* Loom is gone

* Migrate to Mdg

* fix refmap

* fixes

* merge main

* wip

* UI Part 1

* UI Part II

* Add missing File

* Add passive drain

* Add Fill / Drain time

* WIP

* MVP + UI

* tmp

* merge

* Fix Overlay

* update GTCEU

* It works !

* It works !

* Better Command format

* Prepare for 1.7.0

* Spotless

---------

Co-authored-by: Ghostipedia <Ghostipedia@gmail.com>

* dfvbredhreth

* Disable PSS World/XEI Previews

* Spotless Nonsense

* Capacitor Array

* Something something remove the land button (#64)

* Something something remove the land button

* spotless 😔

* tiny clarification fix

* SPOTLESS

* Addition of PlanetKeys to populate with denied POI's

---------

Co-authored-by: Kolja <104643407+Thatguyello@users.noreply.github.com>
Co-authored-by: Ghostipedia <Ghostipedia@gmail.com>

* ZBLAND and PlanetKeys Fixes

* Merge pull request #65

* Something something remove the land button

* spotless 😔

* tiny clarification fix

* SPOTLESS

* No outline when the land button is removed

* Merge branch 'gp/1.7.0-dev' into kolja/adastrafix

* ZBLAN GLASS and PlanetKeys Additions

* Fixes to Neutronium Mat Set, Render still fucked.

* Before Redoing Mixins

* Gave up, Flat DMG increase, someone help w/ scaling at a later date

* Mmmmmm Mixins

* Melding Omni Tool

* Spotless

* Make Damage Scale Over Time for HeatStroke/Frostbite (#66)

* this should do

* it did not do.

This reverts commit 3907f59.

* this should do what was actually requested.
also the effect mixins should remap because they're targeting vanilla methods.

* how did I mess this up :iCANT:

* Tweaks to Timing and Damage, Ty Mint for the help <3

* Spotless and Merge Conflicts

---------

Co-authored-by: screret <68943070+screret@users.noreply.github.com>

* Lang

* Ql/wireless fix (#67)

* Fix a crash and EMI render issues

* Spotless

* Spotless

* Hide Plasma Turbine via coremod

* Sc/fucking hell it broke oh no (#68)

* you really ought to update these more often
preferably every time you update them in the pack

* oh my fucking god this is a stupid issue to have

---------

Co-authored-by: screret <68943070+screret@users.noreply.github.com>

* Sun Globe

* Provider Blocking Modes
TODO; MAE2 SUPPORT

* Spooling Machine Multi

* Make Local Power Capacitor Support Substation hatches, whoops!

* Spotless Applied

* Me when I forget to commit Coremod changes for like a week

* Spotless

* ItemBackground renders pt1

* ItemBackground renders pt1

* Refactor Unique multiblock mechanic (#70)

* Refactor UniqueMultiblock mechanic

* Add unique machine class and make The celestial bore use it

* Spotless

* reduce time between wireless operations

* reduce time between wireless operations single blocks

* SPOTLESS AND LIKE A BAJILLION ITEMS

* More Textures, all of them are done now.

* Spotless

* Custom Max Tooltip Lengths until Kross does his wizard magic

* Some Recipe Type Changes

* Clean Up Item Renderers (#71)

* clean up item renderers for material icon sets

* merge dn

* HPCA Minigame (#73)

* Add seed and Indicator rendering

* Indicator Tweaks and Overlays

* Minigame logic

* UI Base

* It all works

* Spotless

* First Numbers Balance Pass.

* improve UI

* Spotless

* Some more tweaks

* Some more spotless

* Blep

* Refactor HPCA indicator Renderer

---------

Co-authored-by: MrQuentin <32539717+mrquentin@users.noreply.github.com>

* VoidSpark & Programmable Mote

* More Texturing Stuff

* Migrating all halo renders to iris folder due to license target.

* LdLib is going to make me crash out

* Sound Datagen Works & Arcane Distillery Structure

* Spotless :eyeroll:

* Enable Instant-Maven Refresh for GTM and Fix StructureBoundingBox

* Add EU display option to ME controller (#78)

* Add EU display option to ME controller

* remove needless comment

* Fixing capability issues

* Twenty Bajillion Texture Edits

* Neutronite Exists again

* WHY ARE THESE NOT COMITTED COMIT DAMN YOU

* Stopped Crash with Drygmy Grove Recipe Modifier :)

* Reminder to not blindly follow onions advice

* More fixes

* Debug PSS and make it work for teams on servers (#79)

* graddle fix to run server

* graddle fix to run server

* fix gtceu update changes

* fix dimensional PSS

* fix dimensional PSS

* SPOTLESS

* SPOTLESS

* SPOTLESS

* fix wireless data bug

* spotless

* fix multiblock steam invalid lang key (#76)

* Comment Out Nebulae Coil Related Stuff

* First batch of render->model changes

* fix machine rendering models (#82)

* workableSteamHullModel

* fix boilers

* more shit idek if this works properly im just rawdogging these renderers rn

* SidedWorkableHullRenderer

* Cleanup HellFireFoundryWorkableRenderer

* Fix problems in CosmicBlocks

* Fixes for CosmicLCE and comment out CosmicCoilBlock

* Fix amperage related problems

* workableCasingModel fix

* start of stellar iris

//todo: clean up redundant methods

* equivalentGlobal -> global

* Move away from SufferingRenderer

* More texture changes (newlines might be fucked) also .gitattributes

* More changes

* Explicitly set java to lf to enforce lf standard

* Delete useless json file

* hellfire foundry & HPCA indicator

* remove some of these godforsaken newlines so the class can at least be scrolled through on a good day

* getRelativeFacing -> getRelative

* blood machien thing wha

* stellar iris render

* star ballast render, clean up both the iris & star ballast renders (gosh ghosti PLEASE don't just blindly copypaste my examples I stg)

* one (1) compile error

* WHY ARE THE TOOLTIPS IN 5 DIFFERENT FORMATS AAAAA

* fix nebula coil renderer

* fix dots in model names breaking existence checks

* fix a couple of duplicate lang keys

* datagen

* spot them less

* make creative heat thing not stack overflow me

* fix stellar iris crashing because of missing models

* fix hemoglobin transformer or something idk

* fix hemorroid trasistor's render bounds being too small

* renderer hardly knew'er

* should be brighter oopsie

* bounding thy box

* ok so make sure to render the top AND the bottom face :kekw:

* sportle

* Remove depricated shouldCheckContents

* fix hepatitis transporter ring offset

* FINEEEEEEEEEEEEEEEEEEEEE I WONT BE LAZYYYYYYYYY FINEEEEEEEEEEEEEEEEEE

* me when the spotless is applied

* fix emi issue while im fixing things

* switch from worldtime to player time

* Suffering Chamber New Texture

* Fix A recipe issue bc multi-amp lmoa

* steam multis.

* IM COMBUSTING IT IM COMBUSTING IT OH SO GOOD

* type something about not cleaning up after yourself here but don't make it too obvious

* team fix changes? idk I'm gonna play date everything

* im compensating for my microreactor rn

* i mill than bend'er to fix'er

* Fix the ECEMachines

* Spotless and the wonderful.... Java Imports???

* OMG IT FUCKING WORKS REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

* spotless

* this commit really underscores what im trying to get at here

* idk why this worked but hey.

* i think with this spotless cosmic core is fully functioning again

* OOPS! FORGOT TO SWITCH PROXIES! MY BAD!

* Data Gen Agony

* HPCAIndicator override fix

* spotless :))))))))))))))

* Damn thing works again

---------

Co-authored-by: Spicierspace153 <21964509+Spicierspace153@users.noreply.github.com>
Co-authored-by: screret <68943070+screret@users.noreply.github.com>
Co-authored-by: Ghostipedia <Ghostipedia@gmail.com>

* Fix CFPlant log spam

* Spotless

---------

Co-authored-by: omergunr100 <omer.er10@gmail.com>
Co-authored-by: YoungOnion <39562198+YoungOnionMC@users.noreply.github.com>
Co-authored-by: FuruchiW <matheuscarniellogms.mf@gmail.com>
Co-authored-by: Furuchi <matheuscarniello.mf@gmail.com>
Co-authored-by: mrquentin <32539717+mrquentin@users.noreply.github.com>
Co-authored-by: Kolja <104643407+ko-lja@users.noreply.github.com>
Co-authored-by: Kolja <104643407+Thatguyello@users.noreply.github.com>
Co-authored-by: screret <68943070+screret@users.noreply.github.com>
Co-authored-by: Jurre Groenendijk <jurre@jilles.com>
Co-authored-by: Spicierspace153 <cameronjmiller@outlook.com>
Co-authored-by: Spicierspace153 <21964509+Spicierspace153@users.noreply.github.com>
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2 participants