Unity Editor tools and framework to create, manage, and compile custom schematics and maps for MapEditorReborn (MER) (available on LabAPI & EXILED) in SCP: Secret Laboratory.
This fork has been upgraded and optimized to work natively with Unity 2022.3.22f1.
Comprehensive documentation detailing the architecture, every single component class, editor tools, and compile steps is available in both English and Turkish:
- English Documentation (Docs/README_EN.md) - Deep dive into classes, serialization logic, and step-by-step schematic compiling.
- Türkçe Dokümantasyon (Docs/README_TR.md) - Sınıfların açıklamaları, veri serileştirme mimarisi ve adım adım şablon derleme rehberi.
- MER Blocks Menu: Easily spawn map components natively from Unity's right-click context menu.
- Component-Based Architecture: Every object has its corresponding logic class (Primitive, Light, Teleport, Text, Interactable, Waypoint, Workstation, Pickup, Locker, Camera).
- Automatic Assembly: Compiles complex hierarchy systems, animations into AssetBundles, rigidbodies, and teleport connections directly into MapEditorReborn-compatible JSON structure.