Skip to content

Agent Quest - v0.0.3

Choose a tag to compare

@FulAppiOS FulAppiOS released this 24 Apr 18:13
v0.0.3
fc25830

Agent Quest 0.0.3 — Codex agents join the village

Agent Quest now supports both Claude Code and Codex agents.

This release turns Agent Quest into a dual-provider dashboard: keep using Claude Code or Codex as usual, and each active session appears live as a hero in the same fantasy village. Codex sessions are discovered from ~/.codex/sessions/, while Claude Code support continues to work with existing ~/.claude* installations.

Highlights

  • Added first-class Codex agent support with a new Codex provider and rollout log parser.
  • Claude Code and Codex providers now run side by side and feed the same real-time dashboard.
  • Added CLAUDE / CODEX source badges across hero labels, Party Bar, Activity Feed, and Detail Panel.
  • Added Claude model badges such as OPUS, SONNET, and HAIKU where model metadata is available.
  • Updated README, installer, CLI help text, tutorial, and empty-state copy to describe Claude Code + Codex support.
  • Reworked the missing-install banner so it only warns when neither Claude Code nor Codex is available.
  • Improved Detail Panel handling for long agent replies with a full-message modal.
  • Added reliability fixes for Codex log watching, including partial JSONL buffering, stale rollout resume handling, malformed timestamp guards, and scan re-entrancy protection.
  • Improved mixed-agent UI readability with source colors, expanded hero label colors, and cleaner Party Bar / Activity Feed layout.
  • Fixed village interaction details, including building info panel positioning and empty-map deselection behavior.

Notes

Codex support has been tested on macOS. Windows and Linux support for Codex should work through the same ~/.codex/sessions/ log structure, but it has not been verified yet.

Claude Code’s optional low-latency postToolUse hook path remains Claude-only because Codex does not currently expose equivalent hooks.