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Implement Angle for Desktop and iOS.#14

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MAJigsaw77 wants to merge 2 commits intomasterfrom
feature/desktop-angle
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Implement Angle for Desktop and iOS.#14
MAJigsaw77 wants to merge 2 commits intomasterfrom
feature/desktop-angle

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@MAJigsaw77 MAJigsaw77 commented Jan 25, 2026

This pr changes the default glsl version to 300 es and forces the shader macro to proccess all shaders.

@MAJigsaw77 MAJigsaw77 force-pushed the feature/desktop-angle branch 3 times, most recently from bac8019 to f3edaa5 Compare February 2, 2026 14:01
@MAJigsaw77 MAJigsaw77 force-pushed the feature/desktop-angle branch 3 times, most recently from 6506a78 to ff665f1 Compare February 14, 2026 20:54
@MAJigsaw77 MAJigsaw77 force-pushed the mobile/main branch 2 times, most recently from b76d3eb to 257639d Compare February 15, 2026 22:04
@MAJigsaw77 MAJigsaw77 force-pushed the feature/desktop-angle branch 2 times, most recently from 08c1476 to 525819c Compare February 21, 2026 08:12
@MAJigsaw77 MAJigsaw77 force-pushed the feature/desktop-angle branch from 525819c to 5673794 Compare April 14, 2026 09:32
@MAJigsaw77 MAJigsaw77 changed the base branch from mobile/main to master April 14, 2026 09:32
@MAJigsaw77 MAJigsaw77 marked this pull request as draft April 14, 2026 10:58
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