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TopDownFOW

Developed with Unreal Engine 5 C++ Implementation of a fog of war mechanic for top-down games such as Real-Time Strategy or Hack n' Slash Action-RPG

Features: Cone of Vision WIP: Previously Revealed layer within Fog of War that can retain information about static terrain / buildings, but not real-time information.

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Fog of War C++ implementation in a Top Down UE5 template

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