Is there an existing issue for this?
Enter the name of the extension
SmoothCamera
Describe the bug of the extension
The SmoothCamera extensions seems to have issues when the game is running at 120fps.
The camera is shaking a bit, causing the tracked object to be blurry.
The issue totally disappear when running at 60 fps.

The gif can't run fast enough but we can still see the spaceship shaking at each frame.
This is my extension settings :

And this is the only line I use to move my camera :

To note :
- My screen is 144Hz, the game says it's running at 120fps.
- I have a second screen which is 60Hz. The issue disappear when I move the game window onto it but the game is still saying that it's running at 120fps.
Steps to reproduce
- Setup a SmoothCamera behaviour on an object
- Make the object translate fast enough
- Run the game on a 120+ fps screen without maximum fps limitation
GDevelop platform
Desktop
GDevelop version
5.5.228
Platform info
Details
OS (e.g. Windows, Linux, macOS, Android, iOS)
Windows
OS Version (e.g. Windows 10, macOS 10.15)
Windows 11, same issue on Windows 10
Additional context
No response
Is there an existing issue for this?
Enter the name of the extension
SmoothCamera
Describe the bug of the extension
The SmoothCamera extensions seems to have issues when the game is running at 120fps.
The camera is shaking a bit, causing the tracked object to be blurry.
The issue totally disappear when running at 60 fps.
The gif can't run fast enough but we can still see the spaceship shaking at each frame.
This is my extension settings :
And this is the only line I use to move my camera :
To note :
Steps to reproduce
GDevelop platform
Desktop
GDevelop version
5.5.228
Platform info
Details
OS (e.g. Windows, Linux, macOS, Android, iOS)
OS Version (e.g. Windows 10, macOS 10.15)
Additional context
No response