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Releases: GTAmodding/III.VC.SA.LimitAdjuster

III.VC.SA.LimitAdjuster v1.7.0

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@github-actions github-actions released this 21 Jun 11:13

What's Changed

  • GTAVC: fix static shadows limit crashing the game

Full Changelog: v1.6.1...v1.7.0

III.VC.SA.LimitAdjuster v1.6.1

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@github-actions github-actions released this 02 Jun 10:00
5e2cce2

What's Changed

New Contributors

Full Changelog: v1.6.0...v1.6.1

III.VC.SA.LimitAdjuster v1.6.0

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@github-actions github-actions released this 30 May 15:24
  • Increased PolyBunch limit in III and VC
  • Removed Framelimit option (moved to widescreen fix)

Open Limit Adjuster v1.5.9

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@ThirteenAG ThirteenAG released this 10 Nov 14:35
18b9563
Prevent percentage memory calculation from overflowing (#73)

Open Limit Adjuster v1.5.8

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@ThirteenAG ThirteenAG released this 21 Jul 08:01
  • Added TxdStore limit for VC

Open Limit Adjuster v1.5.7

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@ThirteenAG ThirteenAG released this 17 Jul 19:32
  • updated ExtraObjectsDir fix for use with skin and bones
  • updated TimeModels ini value, unlimited option is causing issues in GTAVC
  • limits drawing on screen disabled in III and VC (not working properly for some reason)

Open Limit Adjuster v1.5.6

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@Blackbird88 Blackbird88 released this 13 Jul 10:40
  • Fixes loading freeze when used with PS2Loadscreens or newest SkyGfx III/VC (aap/skygfx_vc@737214c)
  • Added Streaming Info limit for III
  • Added TxdStore limit for III
  • Treadable and AudioScriptObj limits for III
  • Added extra object dir limit for III and VC

Open Limit Adjuster v1.5.5

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@ThirteenAG ThirteenAG released this 28 Jul 19:11
  • Fixed water limits in III and VC.
  • New name.

Open Limit Adjuster v1.5.4

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@ThirteenAG ThirteenAG released this 28 Feb 19:15
  • Added 2dEffects limit for Vice City.
  • Added SCM limits for SA
  • Minor fixes

Open Limit Adjuster v1.5.3

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@ThirteenAG ThirteenAG released this 19 Feb 12:41
  • Added AtomicModels limit for Vice City.
  • Added ClumpModels limit for Vice City.
  • Added VehicleModels limit for Vice City.
  • Added PedModels limit for Vice City.
  • Added WeaponModels limit for Vice City.
  • Removed StaticShadows limit in GTA3 and VC, it's not working anyway.