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⚑ FastCron

Ultra-fast, zero-allocation, bitmask-based cron for Deep Sleep

License Docs


πŸ”‹ The Battery-Saving & Footprint Problem

Traditional C cron libraries are cloud ports squeezed into silicon. They parse strings at runtime (<string.h>), allocate dynamic memory (malloc), and iterate arrays (O(N)) just to answer: "is it time yet?".

FastCron is an Embedded-First architecture. We strictly decouple parsing from execution:

  1. Payload Generation: The schedule is converted into a densely packed 24-byte bitmask (natively aligned for O(1) fetch speed). This can be done remotely by your backend (PHP, Node, Python) and sent via MQTT/CoAP, or locally using our C helpers.
  2. Firmware Time: The MCU evaluates this raw binary payload using pure integer math and hardware bit-scans (__builtin_ctz), skipping any string parsing on-chip.

The result: Deterministic, bounded execution (< 5 Β΅s). The MCU calculates the exact microsecond sleep duration, configures the RTC alarm, and enters deep sleep. No wasted cycles. No heap fragmentation.

🎯 Killer Use Cases

  1. Ultra-Low Power Deep Sleep (ESP32/STM32/nRF52): Instead of waking up every minute to poll a schedule, FastCron calculates the exact $\Delta t$ until the next event. Feed this directly to esp_deep_sleep() or Zephyr's k_sleep().
  2. LoRaWAN / NB-IoT Over-The-Air Updates: Sending a cron string like "*/15 8-18 * 1-5 1-5" over LoRa takes ~20 bytes + requires parsing code on the chip. FastCron's FastCron_t struct is exactly 24 bytes (natively aligned for O(1) fetch speed). Send the raw binary payload, inject it straight into RAM, and save massive airtime and Flash memory.
  3. 100% Offline RTC Automation: Perfect for agricultural timers or industrial relays that never connect to the internet. Store hundreds of 24-byte schedules in tiny EEPROMs and evaluate them against a DS3231 RTC module using FastCron's pure Julian Day math.

Design Philosophy

FastCron is a pure math engine β€” zero OS dependencies, zero string parsing, zero dynamic memory. The FastCron_t bitmask is populated via:

  • Over-The-Air (OTA) Payloads: Generated by your backend server and sent via MQTT/CoAP/LoRaWAN directly into the struct's memory.
  • Runtime initialization: Using our intuitive C setter functions directly on the microcontroller.
  • Static initialization: At compile time for immutable, fixed schedules.

This decoupling keeps the C library at ~200 lines with no #ifdef portability hacks.


πŸ—οΈ Architecture

β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”
β”‚  External: User Application / Static Initializer        β”‚
β”‚                         β”‚                               β”‚
β”‚              β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β–Όβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”                    β”‚
β”‚              β”‚   FastCron_t Mask   β”‚                    β”‚
β”‚              β”‚                     β”‚                    β”‚
β”‚              β”‚  minutes: uint64_t  β”‚  60 bits           β”‚
β”‚              β”‚  hours:   uint32_t  β”‚  24 bits           β”‚
β”‚              β”‚  dom:     uint32_t  β”‚  31 bits           β”‚
β”‚              β”‚  months:  uint16_t  β”‚  12 bits           β”‚
β”‚              β”‚  dow:     uint8_t   β”‚   7 bits           β”‚
β”‚              β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜  = 24 bytes        β”‚
β”‚                         β”‚                               β”‚
β”‚                   β”Œβ”€β”€β”€β”€β”€β–Όβ”€β”€β”€β”€β”€β”€β”                        β”‚
β”‚                   β”‚  Resolver  β”‚  O(1) bit-scan per     β”‚
β”‚                   β”‚            β”‚  field, Julian Day     β”‚
β”‚                   β”‚            β”‚  epoch math (pure)     β”‚
β”‚                   β””β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”˜                        β”‚
β”‚                         β”‚                               β”‚
β”‚                 β”Œβ”€β”€β”€β”€β”€β”€β”€β–Όβ”€β”€β”€β”€β”€β”€β”€β”€β”                      β”‚
β”‚                 β”‚  Sleep Helper  β”‚                      β”‚
β”‚                 β”‚  (s / ms / Β΅s) β”‚                      β”‚
β”‚                 β””β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”€β”˜                      β”‚
β”‚                         β”‚                               β”‚
β”‚                  esp_deep_sleep(Β΅s)                     β”‚
β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜

πŸš€ Quick Start

1. Add to your CMake project

add_subdirectory(fastcron)
target_link_libraries(your_app PRIVATE fastcron)

2. Runtime API initialization (ESP32 deep-sleep example)

#include "fastcron.h"
#include <sys/time.h>
#include "esp_sleep.h"

void app_main(void)
{
    // "*/15 8-18 * * 1-5" β€” every 15 min, Mon–Fri, 8 AM to 6 PM
    FastCron_t schedule = {0};
    
    fastcron_set_minute(&schedule, 0);
    fastcron_set_minute(&schedule, 15);
    fastcron_set_minute(&schedule, 30);
    fastcron_set_minute(&schedule, 45);
    
    for (int i = 8; i <= 18; i++)
    {
        fastcron_set_hour(&schedule, i);
    }
    
    fastcron_set_all_days_of_month(&schedule);
    fastcron_set_all_months(&schedule);
    
    fastcron_set_day_of_week(&schedule, FASTCRON_MONDAY);
    fastcron_set_day_of_week(&schedule, FASTCRON_TUESDAY);
    fastcron_set_day_of_week(&schedule, FASTCRON_WEDNESDAY);
    fastcron_set_day_of_week(&schedule, FASTCRON_THURSDAY);
    fastcron_set_day_of_week(&schedule, FASTCRON_FRIDAY);

    struct timeval now;
    gettimeofday(&now, NULL);

    uint64_t sleep_us = fastcron_sleep_us(&schedule, now.tv_sec, (uint32_t)now.tv_usec);

    printf("Deep sleep for %llu Β΅s (%.1f min)\n",
           sleep_us, (double)sleep_us / 60000000.0);

    esp_deep_sleep(sleep_us);
}

3. Static initialization (Zero-overhead example)

For maximum performance, compute the bitmask offline and initialize it statically:

// "*/15 8-18 * * 1-5"
static const FastCron_t static_schedule =
{
    .minutes       = (1ULL <<  0) | (1ULL << 15) | (1ULL << 30) | (1ULL << 45),
    .hours         = 0x0007FF00U,  // bits 8..18
    .days_of_month = 0xFFFFFFFEU,  // all days (1-31)
    .months        = 0x1FFE,       // all months (1-12)
    .days_of_week  = 0x3E,         // Mon(1)–Fri(5)
};

4. Direct epoch query

time_t next = fastcron_get_next_wakeup(&schedule, time(NULL));

πŸ“ API Reference

Function Description
fastcron_get_next_wakeup(mask, epoch) Next matching UTC epoch via O(1) bit-scan
fastcron_sleep_s(mask, epoch) Whole seconds until next event
fastcron_sleep_ms(mask, tv_sec, tv_usec) Milliseconds (sub-second aware)
fastcron_sleep_us(mask, tv_sec, tv_usec) Microseconds (for esp_deep_sleep)

FastCron_t Bitmask Fields

Field Type Bits Used Encoding
minutes uint64_t 0–59 bit N = minute N
hours uint32_t 0–23 bit N = hour N
days_of_month uint32_t 1–31 bit N = day N (bit 0 unused)
months uint16_t 1–12 bit N = month N (bit 0 unused)
days_of_week uint8_t 0–6 bit 0 = Sunday, bit 6 = Saturday

⚑ Performance Comparison

Metric FastCron ccronexpr
Algorithm Bounded O(k) bitmask via O(1) bit-scan O(N) array iteration
RAM per schedule 24 bytes (stack) ~120+ bytes (parsed)
Flash footprint (.text) ~1.5 KB ~7.4 KB
malloc calls 0 (Static) Multiple malloc()s
Avg resolution time 142 ns ~100.7 Β΅s (100,743 ns)
OS dependencies None (pure math) libc (mktime, malloc)
MISRA compliant βœ… ❌
Deep-sleep ready βœ… Β΅s precision ❌

24 bytes total (natively aligned for O(1) fetch speed) β€” the FastCron_t struct fits in a single cache line and requires zero heap allocation. The engine uses Julian Day math for epoch conversion, making it fully portable to any C11 target with no system headers beyond <stdint.h>.


πŸ”’ MISRA C:2012 Compliance

  • No dynamic memory allocation β€” malloc, calloc, realloc, free never called.
  • No recursion β€” all functions use bounded iteration (hard cap: 800).
  • No floating-point arithmetic in the engine.
  • No platform #ifdef chains β€” pure math, same code path everywhere.
  • No string operations β€” zero <string.h> dependency.
  • All casts are explicit β€” no implicit type conversions.

πŸ› οΈ Building

cmake -B build -DFASTCRON_BUILD_TESTS=ON
cmake --build build
ctest --test-dir build --output-on-failure

πŸ“‚ Project Structure

fastcron/
β”œβ”€β”€ include/
β”‚   └── fastcron.h          # Public API (24-byte bitmask + 4 functions)
β”œβ”€β”€ src/
β”‚   └── fastcron.c          # Pure-math engine (~200 LOC)
β”œβ”€β”€ tests/
β”‚   └── test_fastcron.c     # Unity test suite
β”œβ”€β”€ docs/
β”‚   β”œβ”€β”€ Doxyfile            # Doxygen β†’ XML
β”‚   β”œβ”€β”€ conf.py             # Sphinx + Breathe
β”‚   β”œβ”€β”€ index.rst           # Documentation index
β”‚   └── api.rst             # API reference
β”œβ”€β”€ .github/
β”‚   └── workflows/
β”‚       └── main.yml        # CI: Build + Cppcheck + Docs deploy
β”œβ”€β”€ CMakeLists.txt
β”œβ”€β”€ LICENSE                 # MIT
└── README.md

πŸ“„ License

MIT β€” use it anywhere, including commercial embedded products.

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