A collection of projects and experiments from my Video Game Engineering studies, exploring Python programming
This repository showcases a selection of my university projects and independent experiments as part of my Video Game Engineering studies at the University of Silicon Valley.
Each project focuses on building a strong foundation in Python programming.
To demonstrate technical and creative growth across different aspects of game development — from narrative systems to interactive logic and player experience design.
- Python Projects: Small applications and text-based prototypes demonstrating logic, conditionals, and interactivity.
- Python
- Google Colab
These projects reflect my ongoing exploration of:
- Programming fundamentals and automation
- Design communication and documentation
I’m a Video Game Engineering student passionate about blending storytelling and technology. My goal is to create immersive digital experiences that connect creativity with functionality — from code to narrative.