Skip to content

Naming things

Sebastian edited this page Dec 4, 2020 · 39 revisions

Assets

Assets are named in camelCase with a prefix according to this table:

this table should be updated, do not use this:

Prefix Asset type Example
aud Audio audElectricity
mat Material matFloor
sdr Shader sdrEquipotentialLine
scr Script scrCollisionController
scn Scene scnLaboratory
pre Prefab preMagnet
msh Mesh mshLaboratorySegment
tex Texture texWood

Folders

Top level folders are named in kebab-case, asset folders use PascalCase.


Clone this wiki locally