I've just installed a Left 4 Dead 1 server, my first game server ever, and thanks to lgsm, it was a piece of cake.
According to Valve's documentation of srcds, Left 4 Dead brought a feature that allows forking several servers from one instance of srcds. The servers are then, when correctly configured, assigned port numbers in a sequential order. For instance, by specifying port="27014+##" with -fork 2, I got two L4D servers running at ports 27015 and 27016 (## represents the sequential number of the server).
It seems like l4dserver only shows the details of the last server (in my case, the one at port 27016). Is there anything I can do to query the one at 27015, or is it just that support for forked servers were simply not considered before?
I've just installed a Left 4 Dead 1 server, my first game server ever, and thanks to lgsm, it was a piece of cake.
According to Valve's documentation of srcds, Left 4 Dead brought a feature that allows forking several servers from one instance of srcds. The servers are then, when correctly configured, assigned port numbers in a sequential order. For instance, by specifying
port="27014+##"with-fork 2, I got two L4D servers running at ports 27015 and 27016 (##represents the sequential number of the server).It seems like
l4dserveronly shows the details of the last server (in my case, the one at port 27016). Is there anything I can do to query the one at 27015, or is it just that support for forked servers were simply not considered before?