Server is behind NAT, there is an internal and external IP address. If specify 0.0.0.0 IP in the LGSM config file, server normally starts and players connect without problems, but the monitoring function checks the availability by the internal IP address (192.168...) and the LGSM is always rebooting normally running server
(P.S. If you specify an external IP address, the server does not start correctly)
dt command conclusion
https://gist.github.com/fearrr/42d6bcef5bbf82558e72802987e2ddcf
Server is behind NAT, there is an internal and external IP address. If specify 0.0.0.0 IP in the LGSM config file, server normally starts and players connect without problems, but the monitoring function checks the availability by the internal IP address (192.168...) and the LGSM is always rebooting normally running server
(P.S. If you specify an external IP address, the server does not start correctly)
dt command conclusion
https://gist.github.com/fearrr/42d6bcef5bbf82558e72802987e2ddcf