User Story
As a server admin, I want the vhserver not to crash while starting so that users can play.
Basic info
- Distro: [Debian 11.1]
- Game: [Valheim]
- Command: [start]
- LinuxGSM version: [v21.4.1]
Further Information
When I start the server, it immediately crashes.
What I found out:
If I start the server from /home/valheim/ (where vhserver is located) using this command (taken from ./vhserver details): ./serverfiles/valheim_server.x86_64 -name 'Valheim Server' -password -port 2456 -world vhserver -public 1 -savedir '/home/valheim/.config/unity3d/IronGate/Valheim' the server also immediately crashes.
If I change directory to serverfiles and start the server after that by using ./valheim_server.x86_64 -name 'Valheim Server' -password -port 2456 -world vhserver -public 1 -savedir '/home/valheim/.config/unity3d/IronGate/Valheim' it works just fine.
console.log
Set current directory to /home/valheim/serverfiles
Found path: /home/valheim/serverfiles/valheim_server.x86_64
Mono path[0] = '/home/valheim/serverfiles/valheim_server_Data/Managed'
Mono config path = '/home/valheim/serverfiles/valheim_server_Data/MonoBleedingEdge/etc'
Preloaded 'libsteam_api.so'
Initialize engine version: 2019.4.24f1 (5da6f0345e82)
[Subsystems] Discovering subsystems at path /home/valheim/serverfiles/valheim_server_Data/UnitySubsystems
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0
NullGfxDevice:
Version: NULL 1.0 [1.0]
Renderer: Null Device
Vendor: Unity Technologies
Begin MonoManager ReloadAssembly
- Completed reload, in 0.052 seconds
UnloadTime: 0.453871 ms
11/06/2021 16:06:27: Starting to load scene:start
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Couldn't create a Convex Mesh from source mesh "default" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
(Filename: Line: 91)
Couldn't create a Convex Mesh from source mesh "default" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
(Filename: Line: 91)
HDR Render Texture not supported, disabling HDR on reflection probe.
(Filename: Line: 277)
HDR Render Texture not supported, disabling HDR on reflection probe.
(Filename: Line: 277)
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.089780 ms
Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Amb_MainMenu).
(Filename: Line: 516)
HDR Render Texture not supported, disabling HDR on reflection probe.
(Filename: Line: 277)
11/06/2021 16:06:29: Valheim version:0.203.11
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
11/06/2021 16:06:29: Render threading mode:SingleThreaded
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
11/06/2021 16:06:29: Get create world vhserver
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
11/06/2021 16:06:29: Loaded localization CSV:localization language:English
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
11/06/2021 16:06:29: Loaded localization CSV:localization_extra language:English
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
11/06/2021 16:06:29: Error bad password:The password is too short
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
11/06/2021 16:06:29: Missing audio clip in music respawn
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
11/06/2021 16:06:29: Builder started
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
11/06/2021 16:06:30: UI Group status changed Menu = True
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 96514.
Total: 40.868533 ms (FindLiveObjects: 3.404375 ms CreateObjectMapping: 6.513395 ms MarkObjects: 30.472517 ms DeleteObjects: 0.477856 ms)
Setting up 6 worker threads for Enlighten.
Thread -> id: 7feafe70e700 -> priority: 1
Thread -> id: 7feafdf0d700 -> priority: 1
Thread -> id: 7feafd70c700 -> priority: 1
Thread -> id: 7feafcf0b700 -> priority: 1
Thread -> id: 7feaf7fff700 -> priority: 1
Thread -> id: 7feaf77fe700 -> priority: 1
To Reproduce
Steps to reproduce the behaviour:
./vhserver start
./vhserver details -> Status: STOPPED
Expected behaviour
Status: RUNNING
User Story
As a server admin, I want the vhserver not to crash while starting so that users can play.
Basic info
Further Information
When I start the server, it immediately crashes.
What I found out:
If I start the server from
/home/valheim/(wherevhserveris located) using this command (taken from./vhserver details):./serverfiles/valheim_server.x86_64 -name 'Valheim Server' -password -port 2456 -world vhserver -public 1 -savedir '/home/valheim/.config/unity3d/IronGate/Valheim'the server also immediately crashes.If I change directory to
serverfilesand start the server after that by using./valheim_server.x86_64 -name 'Valheim Server' -password -port 2456 -world vhserver -public 1 -savedir '/home/valheim/.config/unity3d/IronGate/Valheim'it works just fine.console.log
To Reproduce
Steps to reproduce the behaviour:
./vhserver start./vhserver details-> Status: STOPPEDExpected behaviour
Status: RUNNING