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The SceneManager is an Autoload used to manage data persistence and flow between scenes. It provides methods for smooth scene transitions and accessing player save data.
Animates a transition from the current scene to the new scene specified by the path.
Transitions to a new scene and immediately executes a specific method on the newly instantiated scene once it is ready.
Returns a list of the currently selected minigame packs.
Updates the list of active minigame packs.
Returns a list of the currently active difficulty or category filters.
Updates the active filters used for minigame selection.
Checks if the specified minigame has been played during the current session or save state.
Marks the specified minigame as "played."
Retrieves the current high score from the save data.
Updates the save data with a new high score.