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Minigame Structure

André Yuhji Terada edited this page May 9, 2026 · 1 revision

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The microjogos folder contains different subfolders for each minigame pack. Minigame projects are contained in folders contained in this minigame's pack's folder. This page aims to explain the folder structure in the base minigame folder seu_projeto.

Scenes and Scripts

The cenas folder is where the minigame's scenes are meant to be stored. It also contains a folder called scripts, where the minigame's scripts are meant to be stored.

The main.tscn scene contained in this folder is a Node2D with the main.gd script attached with an enabled Camera2D as its child.

Resources

The recursos folder is where the minigame's assets are meant to be stored.

Icon

The image capa.png is the icon that will be displayed once the minigame is loaded during normal play. It must have a resolution of 450x450.

Microgame

The file microgame.tres is where you should store information about the minigame's credits and contents. It must contain English and Portuguese texts for the minigame's title and description, which includes the name of the creators and the assets used.

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