Range on Blind#5
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PKChrisChan wants to merge 2 commits intoGarAdminTools:masterfrom
PKChrisChan:blindRange_PKCC
Closed
Range on Blind#5PKChrisChan wants to merge 2 commits intoGarAdminTools:masterfrom PKChrisChan:blindRange_PKCC
PKChrisChan wants to merge 2 commits intoGarAdminTools:masterfrom
PKChrisChan:blindRange_PKCC
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Scale, Chain, Neru and Plate Armor all modified
Added a range of 9 to blind and the proper functions/variables in order for it to run properly. I.E. CanPayCosts(), blind_spell_out_of_range
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This a theoretical change to add a range to blind. This isn't final and is up for discussion. Please input your thoughts and opinions on this.
Blind is a powerful CC and is what meridian revolves around. A range has been put on blind to level the playing field between fair players and autoblinders. Additionally to prevent cycling down the room objects list from a remote corner.
Blind is now a positional tactic with a range of 9. (About 2.5x a blast of fire)
Once again this is not final and is up for modification.