Hide & Seek 2.0 — v1.7.0 (pro visual overhaul + key art)
Hide & Seek 2.0 -- v1.7.0
▶ Live demo: https://gefaa.github.io/hide-and-seek-2/
A big visual upgrade.
Professional 3D viewer overhaul
- Agents are now designed little robot characters — rounded body, a face
with eyes, stubby arms, an antenna, and a glowing base ring — instead of bare
capsules. - Image-based lighting (PBR materials + environment reflections), a
post-processing pipeline (subtle bloom + SMAA, with a safe fallback), a
three-point light rig with soft shadows, and a low-roughness reflective
floor. - Characterful animations: idle breathing / squash-stretch, lean-into-motion,
eye blinks, and a softly pulsing base glow.
A proper GitHub presentation
- A rendered hero banner plus a gallery of character key art and action
scenes, and a refreshed screenshot of the actual viewer.
Research scaffold; the JAX training paths still need a GPU.