CupHeads v1.2.24
This rescue build focuses on stabilizing real online play paths that were showing up in logs and playtests:
- Fixed corrupted online loadout sync by encoding Cuphead weapon/super/charm IDs with stable packet wire codes instead of truncating the game's large enum values into raw bytes.
- Added weapon-prefab fallback safety so stale or invalid remote weapon IDs no longer crash shooting, weapon switching, or death cleanup.
- Hardened online equipment/menu closing so mismatched two-player equip-card states can back out instead of soft-locking.
- Rebuilt the portable installer and DLL from the rebased
main, including the latest upstream boss-health-bar live HP fixes.
Assets:
CupHeads.exe- portable installerCupheadOnline.dll- direct BepInEx plugin DLL