v0.2.0
Gameplay additions, each implemented and bot-verified against a live server.
Added
- Composter — right-clicking a composter with a compostable item raises its fill level (0 → 8) and plays the fill
effect; right-clicking a full composter yields bone meal and empties it back to level 0. Verified
(mcbot_composter.py): the block state climbs exactly one level per compost and resets on harvest, with the held item
becoming bone meal. - Shearing a sheep — right-clicking a sheep with shears marks it sheared (entity metadata) and drops 1–3 wool of its
colour. Verified (mcbot_shear.py): after the interact the sheep's flags metadata sets the sheared bit (0x10) and a
wool item entity spawns. - Dyeing a sheep — right-clicking a sheep with any dye recolours its wool to that dye's colour. Verified
(mcbot_dye.py): dyeing a white sheep with red dye sets its flags-metadata colour bits to RED (14). - Cauldron fill/empty — right-clicking an empty cauldron with a water bucket fills it (→ water cauldron + empty
bucket); right-clicking a water cauldron with an empty bucket empties it (→ empty cauldron + water bucket). Verified
(mcbot_cauldron.py): the cauldron's block state round-trips empty → full → empty, with the matching bucket swaps.