Graphics3D_2.0 #1
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Major update, including a whole new renderer.
Added:
Renderer: with custom triangle rasterizer,
OpenJGL (Open Java Graphics Library): for faster 3D graphics, used with Renderer,
Shader: controlling the output of the Renderer,
APIEvent, TriangleDrawEvent and TextureTriangleDrawEvent: all used for debugging purposes,
APIEventViewer: a simple viewer for debugging rendering, using APIEvent, Both color and depth buffers visible to debug
ColorUtils: util for color int
This discussion was created from the release Graphics3D_2.0.
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