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Zombie mode#509

Merged
Volte6 merged 4 commits intomasterfrom
zombie-mode
Apr 20, 2026
Merged

Zombie mode#509
Volte6 merged 4 commits intomasterfrom
zombie-mode

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@Volte6 Volte6 commented Apr 20, 2026

Description

This renames "Zombie" connections to "LinkDead", while keeping the "zombie" adjective that gets given to the character. Additionally a new module has been added (zombiemode) which is an optional module to allow characters to roam with behavior while a zombie. They can manually become a zombie while staying in game and not typing, and configure its behavior using the zombie command.

This also greatly simplifies many context.md files to remove function bodies from them.

Changes

  • Rename all connection "Zombie" references to "LinkDead"
  • Config changed from "ZombieSeconds" to "LinkDeadSeconds"
  • zombiemode added as a module. It is enabled by default. This adds a special command and behavior for users to act while a zombie (or voluntarily become a zombie). They can configure things like wander distance, auto attack, auto loot, and so on.
  • Removed function bodies from context.md files, now just has function signature.

@Volte6 Volte6 merged commit ad55a88 into master Apr 20, 2026
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@Volte6 Volte6 deleted the zombie-mode branch April 20, 2026 20:23
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