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Added audio admin page with full create, edit, and delete support for sound identifiers
Added audio file browser to the sound editor for selecting files from disk
Added inline audio playback preview with a progress bar in the sound editor
Added unassigned audio files callout when creating a new sound, with a one-click assign button
Added tag support for sound entries to label where sounds are used
Added POST /admin/api/v1/audio and DELETE /admin/api/v1/audio/{identifier} API endpoints
Added PATCH endpoint for editing individual attack messages in place
Redesigned the conversations admin turn editor with phase cards grouping simultaneous commands
Changed various admin dropdowns to toggle switches for improved usability
Fixed UI display for equipment slots
Gameplay
Added permanently bound item flag (CanNeverBeRemoved) that prevents an equipped item from being removed by any in-game action including remove, slot replacement, disarm, and death
Bound items are excluded from corpse drops and loot rolls on death and survive permadeath resets
The disarm brawling skill refuses to disarm a bound weapon
Admin mob and user editors now show a lock icon per equipment slot to toggle the bound state, with visual indicators and tooltips
Web Client
Added JSON import and export for web client settings
Added a new XP prompt display option
Improved party member display on the map
Fixed map rendering issues including scroll behavior
Public Site
Added a theme system with 20 built-in color themes selectable from a settings modal; choice is persisted in localStorage
Redesigned the online player list with theme-aware colors, an AFK badge, and a connected player count
Redesigned the server config page with a two-column grid layout and color-coded values
Updated background image and site icons
Infrastructure
Added experimental auto-install scripts for simplified server setup
Added AWS hosting documentation
Fixed concurrency issues identified during load testing
Improved user index rebuild performance
Added explicit YAML struct tags to Character and Mob structs for deterministic serialization
Documentation
Expanded scripting reference documentation for all new object methods and hooks
Reorganized scripting admin docs to place object references under their own navigation section
Updated all scripting page "See Also" links to point to the correct reference anchors
Added admin coding reference page for engine hook extension points