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Moves class_name to come before extends. This follows Godot's style guide, and makes all our classes follow the same convention.

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@ithinkandicode ithinkandicode added the refactor / cleanup Improves readability or maintainability label Mar 1, 2023
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@ithinkandicode ithinkandicode added this pull request to the merge queue Mar 2, 2023
Merged via the queue into GodotModding:development with commit 08270f1 Mar 2, 2023
@ithinkandicode ithinkandicode deleted the class-name-first branch March 2, 2023 03:14
@ithinkandicode ithinkandicode changed the title Refactor: Move class_name to be before extends refactor: ♻️ Move class_name to be before extends Jun 18, 2023
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