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As per #153, and as with #156 and #157, this PR moves Steam methods into their own class.

As suggested by @Qubus0 in #153 (here), the Steam methods are inside a directory called third_party within api, though I've shortened Ste's original suggestion of third_party_integration to keep things clean.

Other than what was necessary, there are no functional changes here. I have tested this and confirmed that everything is still working.

@ithinkandicode ithinkandicode added the refactor / cleanup Improves readability or maintainability label Mar 2, 2023
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nice

@ithinkandicode ithinkandicode added this pull request to the merge queue Mar 2, 2023
Merged via the queue into GodotModding:development with commit 046f434 Mar 2, 2023
@ithinkandicode ithinkandicode deleted the api-steam branch March 2, 2023 14:14
@ithinkandicode ithinkandicode changed the title API: Move Steam to a dedicated class refactor: ♻️ API: Move Steam to a dedicated class Apr 27, 2023
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2 participants