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@KANAjetzt KANAjetzt commented Jun 3, 2023

  1. Moved _load_steam_workshop_zips() from ModLoader to _ModLoaderSteam - rename to load_steam_workshop_zips()

  2. Moved _load_mod_zips() from ModLoader to _ModLoaderFile - rename to load_mod_zips()
    Moved _load_mod_zips() back to ModLoader because of cyclic dependencies. _ModLoaderSteam.load_steam_workshop_zips() uses _ModLoaderFile.load_zips_in_folder(). This can be resolved with Generalize the _load_steam_workshop_zips() method #256

  3. Moved _load_zips_in_folder(folder_path: String) from ModLoader to _ModLoaderFile rename to load_zips_in_folder(folder_path: String)

closes #153

@KANAjetzt KANAjetzt self-assigned this Jun 3, 2023
@KANAjetzt KANAjetzt added the refactor / cleanup Improves readability or maintainability label Jun 3, 2023
@KANAjetzt KANAjetzt added this to the v6.0.0 milestone Jun 3, 2023
KANAjetzt added 3 commits June 4, 2023 00:24
moved `load_mod_zips()` back to `ModLoader`
`Directory.new()` instead of `_ModLoaderFile`
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@KANAjetzt KANAjetzt added this pull request to the merge queue Jun 4, 2023
Merged via the queue into GodotModding:development with commit a0008bf Jun 4, 2023
@KANAjetzt KANAjetzt deleted the refactor_move_funcs_out_of_modloader branch June 10, 2023 23:57
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