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LAGIdiot
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This functionality is really nice to have and it will be great addition to ore page.
It looks solid in game and tooltips are really useful. Though the amount of information feels overwhelming maybe separating then to two categories yield related and rest could help.
There is lots of duplicity in code. Some of I pointed out. And I think most could be handle by moving it to new base class for this kind of JEI information pages.
src/main/java/gregtech/integration/jei/basic/GTFluidVeinInfo.java
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src/main/java/gregtech/integration/jei/basic/GTFluidVeinCategory.java
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src/main/java/gregtech/integration/jei/basic/GTFluidVeinCategory.java
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src/main/java/gregtech/integration/jei/basic/GTFluidVeinCategory.java
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src/main/java/gregtech/integration/jei/basic/GTFluidVeinInfo.java
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LAGIdiot
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As per my previous comments.
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LAGIdiot
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Good job on cleanup! I found few other places that could use some.
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| public GTFluidVeinCategory(IGuiHelper guiHelper) { | ||
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fluid_spawn_location is used in different files too right?
src/main/java/gregtech/integration/jei/basic/GTFluidVeinCategory.java
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src/main/java/gregtech/integration/jei/recipe/primitive/BasicRecipeCategory.java
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LAGIdiot
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Good job extracting shared parts! I have added some more comments regarding gameplay test.
src/main/java/gregtech/integration/jei/basic/GTOreCategory.java
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src/main/java/gregtech/integration/jei/basic/GTFluidVeinCategory.java
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LAGIdiot
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Thanks for finishing this PR!
What:
This PR creates a basic Fluid Vein JEI page, since one was missing for a while.
Currently the implementation is very basic, but more things can be added.
Implementation Details:
This page can be accessed by clicking on the fluid or the bucket of fluid in JEI.
Each piece of text displayed has hover tooltips for showing more information on the certain section that is being hovered over.
Outcome:
Creates a Fluid Vein JEI Page