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Welcome to the wiki for the Archetype-API mod for Slay the Spire. This is a mod that can do the following:
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Allow the player to select any character's archetype that they wish to see in the current run. For example, if you wanted to only see "Non-archetype cards, poison cards and shiv cards" this Silent run and nothing else, you can do that. This also works for custom characters that implement this API.
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If the player doesn't wish to manually select card Archetypes, (which is also disabled by default in the mod options), they can just let the game grab every archetype that the class has. If they have any modded ones, it only goes up to the amount of archetypes the class originally has. What this means is, if a player has mods installed that add any archetypes, every run will have a different handful selection of them, preventing the card reward pool from being diluted.
All in all this means a couple of main things:
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Modders can add brand new archetypes to existing classes without worrying about the rates of their cards showing up i.e. it being hard to draft due to being lost in a sea of other cards.
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This API allows people to expand on existing archetypes in nice, organized way when adding additional poison cards to the poison archetype pool or extra shiv cards, etc.
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You can add custom archetypes to your custom classes with ease, allowing for bigger but still tight card pools, and providing all the normal custom-selection functionality that the API provides if any players wishes to use it.
Check the pages on the side to get started.