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Gugsa Gemeda edited this page Jul 8, 2015
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Swipe circles falling down from the top of the screen to the matching rectangle color. You’ll have three lives and watch out for the spikes in the circles and rectangle.
The game uses a real time platform. A player has to swipe incoming objects to the right rectangles based on their colors. The player gets 3 lives per game.
No-Levels
- Main Scene (Contains play button, score and high scores)
- Gameplay
- Gameover
- Swipe based controls
- Swipe the circle towards the right rectangle with matching colors.
- Scenes
- Main Menu
- Gameplay
- Gameover
- Nodes/Sprites
- Entity (abstract superclass)
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- WorldObject (abstract superclass)
- Circles
- Rectangles
- Entity (abstract superclass)
- Implement platformer physics
- Add gravity to all entities/objects
- Entity movement
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- Control scheme for player
- Implement gameover scene
- Finish and polish rewind implementation
- Get the game mechanism work efficiently
- Playtest often!!
- Save user data - (how many circles collected)
- Set life bar and score labels
- Determine what other polish is needed
- Work on rewinding particle effects
- Integrate analytics
- Screenshots
- Write game description for App store