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Gugsa Gemeda edited this page Jul 13, 2015
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My game concept includes 4 static small rectangles with the colors green, yellow, red and blue. Also circles with the colors green, yellow, red and blue. The circles are random objects coming down from the top of the screen and the playable game is to swipe the circles with the matching rectangle.
*The game uses a real time platform. *A player has to swipe incoming objects to the right rectangles based on their colors. *The player gets 3 lives per game.
No-Levels
- Main Scene (Contains play button, score and high scores)
- Gameplay
- Gameover
- Swipe based controls
- Swipe the circle towards the right rectangle with matching colors.
- Scenes
- Main Menu
- Gameplay
- Gameover
- Nodes/Sprites
- Entity (abstract superclass)
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- WorldObject (abstract superclass)
- Circles
- Rectangles
- Entity (abstract superclass)
- Add gravity to all entities/objects
- Get the circles fall down randomly
- Set up the control scheme so that the game is playable
- I'm going to finish implementing the mechanism to allow me to swipe the circles
- Implement gameover scene
- Get the game mechanism work efficiently
- Playtest often!!
- Set life bar and score labels
- Add random spikes to make the game harder
- Save user data - (how many circles collected)/ High Score
- Play test
- I'm going to miss this week because I have a community soccer tournament in Minneapolis, but I will be working on it by my own.
- Play test with friends and families
- Determine what other polish is needed
- Make sure the game is working correctly
- Write game description for App store
- Check if I can post my game for Android phones
- Publish