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Exile Keep — v0.9

A polished, self-hosted manager for Conan Exiles dedicated servers on Windows.

What's new in v0.9

Three-way combat mode picker. Replaces the old binary "PVP ENABLED" toggle in Decrees → Identity. Conan added PvE-Conflict as a separate mode some time after the v1 toggle was good enough, and v0.8 was still incorrectly conflating the three modes into a single boolean. v0.9 has dedicated buttons for PvE / PvE-Conflict / PvP with a short description of each.

The picker writes the right combination of three INI keys per mode:

Mode PVPEnabled CombatModeModifier CanDamagePlayerOwnedStructures
PvE False 0 False
PvE-Conflict True 1 False
PvP True 0 True

CombatModeModifier=1 is the official Funcom flag for PvE-C (per Inflexion docs), which only takes effect while PVPEnabled=True. CanDamagePlayerOwnedStructures controls whether bases are raidable — true on full PvP, false for the other two modes.

Bonus: the Hearth dashboard now correctly shows the right mode label ("PvE — Conflict" instead of always falling back to "PvP" when the master toggle was on). The four built-in presets also got mode-aware updates: Vanilla and PvE Chill default to PvE, PvP Hardcore is full PvP, and Roleplay is now PvE-Conflict (a more common RP server choice than full open PvP).

How modes work in practice

  • PvE — pure cooperative survival. No player-versus-player damage at any time. Bases are immortal to other players. Best for friends who just want to build and explore.
  • PvE-Conflict — players can damage each other (during a raid window if you've also set up time restrictions, otherwise always), but bases are still protected. Hostile encounters happen, but your work is never lost. Default conflict window is 5 PM – 11 PM if RestrictPVPTime is on; can be customized per weekday with PVPTime[Day]Start / End.
  • PvP — open combat at all times, full base raiding allowed.

Server restart required

PVPEnabled requires a server restart to take effect, per Funcom's docs. CombatModeModifier and CanDamagePlayerOwnedStructures both update on save without restart, but realistically you'll be saving them as a set, so plan to restart anyway after switching modes.

All other features unchanged from v0.8

Auto-updater, GitHub Releases, signed builds, RCON console, mod manager, scheduled restarts, save backups, firewall rules, log tailing, graceful shutdown, server reattach. See earlier notes for the full feature list.

Build & release

Same as v0.8:

cd exile_keep_v9
npm install
npm run tauri dev      # development with hot reload

For a release through the auto-updater pipeline:

git add .
git commit -m "v0.9.0 — three-way combat mode picker"
git tag v0.9.0
git push
git push --tags

GitHub Actions builds and signs the installer in ~7 minutes. The running app at v0.8.0 will see the update and offer to install it via the Courier tab.

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Conan Exiles dedicated server manager

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