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BookstoreSimC

Henry Sotheran created a bookstore micro-RPG which I initially coded up in Python, but have rewritten it here in C for speed.

It should be pretty straightforward assuming you have a C compiler installed:

$ make
./bs

If you don't want the color output, you can remove or comment out the

#define COLOR 1

toward the top of the bs.c file.

It only uses standard C libraries, so there are no dependencies, nor is there any need to run ./configure to deal with machine-specific quirks.

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The same bookstore simulator, written in C for speed

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