Merged
Conversation
H2xDev
added a commit
that referenced
this pull request
Oct 15, 2025
* Inherit instantiated scenes properly to save disk space (#48) * Do not use text resources for import save extensions (#49) * Fix VMFConfig not loaded on project startup (#53) * Patch v2.1.12 * Refactor: Decompose scripts, add VMFStructure and its internal structure classes (#62) * Refactor: Decompose scripts, add VMFStructure and its internal structure classes * Entities: Move light entities into the plugin's entities folder Also removed everything except the plugins itselfs * Remove editorconfig * Rename ValveIONode to VMFEntity * Fix vertices calculation via plane intersections * VMF: Remove unnecessary faces during import * QoL: Add ability to convert tres materials into VMT and textures to VTF (#58) * QoL: Add ability to convert tres materials into VMT and textures to VTF * VMT: Add texturefilter field support * Add vmf.config options in the project settings (#54) * Add wildcard support for targetnames (#57) * Revert "Fix VMFConfig not loaded on project startup (#50)" (#51) This reverts commit d57b167. * Patch v2.1.12 (#52) * Inherit instantiated scenes properly to save disk space (#48) * Do not use text resources for import save extensions (#49) * Fix VMFConfig not loaded on project startup (#53) * Patch v2.1.12 --------- Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com> * updated valveionode includes wildcard support * modified to use vmfentitynode instead of valveionode --------- Co-authored-by: Radik <h2xdeveloper@gmail.com> Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com> * Readme: Add contributors section (#63) * Add runtime controller * Add runtime controller (#64) * Fix vmf_entity_node logic * Update script_templates * VMF Config: Change navigation mesh preset and fallback material type in the project settings --------- Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com> Co-authored-by: jamop4 <140369333+jamop4@users.noreply.github.com>
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
remove_merged_faces