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Set Default Scaling for SpaghettiKart#36

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Jameriquiah merged 1 commit intoHarbourMasters:mainfrom
MegaMech:scaling
May 4, 2026
Merged

Set Default Scaling for SpaghettiKart#36
Jameriquiah merged 1 commit intoHarbourMasters:mainfrom
MegaMech:scaling

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@MegaMech MegaMech commented Jan 1, 2026

It's been confirmed that a scale of 100 is correct.

This means

  • Blender coordinates to in-game coordinates is * 100
  • in-game coordinates to blender coordinates is / 100

The issue was that at the time there were no tools to confirm the correct scaling. And people were making maps where the road was way too small. And objects like buildings were way too big.

So maps were being scaled to 25, and then hacked to look okay.

@MegaMech MegaMech changed the title Set Default Scaling Set Default Scaling for SpaghetiKart Jan 9, 2026
@MegaMech MegaMech changed the title Set Default Scaling for SpaghetiKart Set Default Scaling for SpaghetiiKart Jan 9, 2026
@MegaMech MegaMech changed the title Set Default Scaling for SpaghetiiKart Set Default Scaling for SpaghettiKart Jan 9, 2026
@Jameriquiah Jameriquiah merged commit 5e66cc8 into HarbourMasters:main May 4, 2026
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2 participants