fix UI screen to process over-cap, required traits and dependent traits#1385
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fenndragon merged 1 commit intoHardLightSector:masterfrom Apr 23, 2026
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About the PR
We currently have traits which depends on comps and traits which depend on traits -- but that isn't reflected in the char UI. Fixed now.
Also, fixed a bug when selecting traits in certain order allowed for negative traits values (e.g. start with +10 points, select pacifist (+10) -- select platelets (-10) -- select heatproof (-10) -- delesect pacifist: now player has -10 points but still can play the character) -- now it's deleting most expensive traits until the points are non-negative
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