Fix Preloaded Asset Loader Object not work in editor #30
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状況
PreloadedAssetLoaderを設定してUnityEditorで再生した場合、特定状況で
_loader.PreloadedObjectsにObjectが入っておらず、ページ遷移ができない。原因
UnityEditor上のPreloadedAssetLoader.OnEnableは発生タイミングが状況に応じて変わる
ロード済みのScriptableObjectはPlayMode再生時に一度
OnDisableが呼ばれてから再度OnEnableが呼ばれるが、これはPlayMode中ではないらしく、Application.IsPlaying == falseとなっていた対応
Application.IsPlayingのバリデーションを外しました。ただ、ScriptableObjectのOnEnableタイミングがハンドリングしにくいのは変わらないので、根本設計を変えるかLoadが呼び出された時にランタイムに読み込むなどにした方がいいかもしれません。
refs
https://gamedev.stackexchange.com/questions/188224/scriptableobjects-events-execution-order