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@HbmMods HbmMods released this 19 Apr 15:47

Added

  • Redstone-over-radio lever
    • Big breaker switches
    • Up to two per module, side by side
    • Can send different RoR values based on the lever's position
  • Redstone-over-radio indicator lights
    • Colored indicator light panels with labels on them
    • Up to six lights per module
    • Will light up when an RoR signal falls within the configured threshold

Changed

  • All RoR panels now have basic item descriptions informing about the screwdriver requirement for configuration
  • EMP grenades now deal 5x damage against anything with powered armor
    • Decreased base damage to compensate
  • EMP grenades now destroy machines in a small radius like an EMP missile would
  • Grenades are no longer affected by nuclear blasts or other grenade explosions
  • Players no longer receive the starting guide book on first spawn since it's now very outdated
  • All RoR panels now have QMAW integration
  • Legacy plasma heater and plasma heater hatches which are still found in crashed space ships can now be dismantled into steel pipes, copper pipes and analog circuits
  • Removed legacy plasma block
  • RoR panels now have OpenComputers integration, allowing otherwise fixed parameters like gauge thresholds, channels, and button commands to be adjusted on the fly
  • Solinium blasts now use the new higher poly sphere model and frame interpolation, making the expansion smoother
  • Using a defuser on paintable cables/pipes/tubes that already have a paint applied will toggle the overlay, makng the cable/pipe/tube blend in perfectly
  • Mufflers installed on force fields now disable the loud spark noise caused by impacts

Fixed

  • Fixed the grenade crafting handler not checking if a shell/filling combination is even valid, allowing weird combos
  • Fixed dispenser fired laser grenades crashing the game
  • Fixed schrabidium grenade being obscenely powerful for no reason
  • Fixed annihilator recipe config throwing an error about the recipe list being empty, even though the recipe list should indeed be empty on purpose

MD5: 4e0809680c42f41d9c31f60872c41baf
SHA1: 23a68099c9e8d490e1d2a1c6d8762c0a9725adfb