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VCG Simplifier Unreal Plugin

This plugin integrates VCGLib's quadric error metrics simplification into Unreal Engine as a LOD generator.

Installation

  1. Copy the VCGMeshReduction folder to your project's Plugins directory.
  2. Ensure vcglib is present in Extras/vcglib.
  3. Rebuild your project.

Usage

Once enabled, the plugin registers itself as a mesh reduction handler. You can select it in the Project Settings under Editor -> Mesh Simplification.

Implementation Details

  • Simplifier: A wrapper around VCG's LocalOptimization with TriEdgeCollapseQuadricTex.
  • VCGMeshReduction: Implements IMeshReduction to bridge Unreal's FRawMesh and VCG's MyMesh.

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